Photo Support
Foto 3D builds and places a UV texture on any model by using a series of photographs. Regardless of the type of camera you use, Foto 3D will calibrate itself automatically for the best results. Foto 3D allows you to take anywhere from 20 to 256 pictures to create your textured 3D model.
Surface Generation
Foto 3D generates a model that includes surface smoothing and interactive mesh decimation. For use in a 3D rendering package, such as Strata 3D CX, you’ll want the highest quality mesh possible. For real-time 3D use, you may want to reduce your mesh density for faster downloads.
Save & Export Features
Once you’re finished with your project, simply export it into VRML, Collada or 3DS. Then your file can be imported into Strata 3D CX for rendering and animation, or into Strata Live 3D for real-time display on a web page or PDF document.
Masking Features
With a complete toolset that includes automatic mask generation, interactive theshold controls, shrink wrapping and brushes, you’re guaranteed a positive result. Once Foto 3D creates the 3D object, you can then rotate it to any position and finalize any additional masking that may be required.
Texturing Features
Foto 3D creates a photo-realistic UV texture for your model. You can use Adobe Photoshop to modify the texture from any angle. Simply copy the view to Photoshop, modify the texture, and paste it back into Foto 3D. All texture blending occurs automatically. Optional Photoshop plug ins require CS 4 or CS 5.x. Plug ins not compatible with CS 6.